MasDennis/Rajawali — pull request #281 by jgooderham (2012-12-22 14:19:10+00:00)
Title: material management flag

Added mManageMaterial to specify whether a BaseObject3D will reload its
materials automatically or not. If many objects share the same material
then having each reload their material will cause lengthy and
unnecessary shader compiles. With this, one can avoid the redundant
compiles and simple re-assign the material to each affected object in
onSurfaceCreated().