TrinityCore/TrinityCore — pull request #8738 by joschiwald (2012-12-22 00:59:57+00:00)
Title: Core/Conditions: implement CONDITION_SOURCE_TYPE_SPELL_PROC and use it i...

...n old and new proc system

Usage:
SourceTypeOrReferenceId: 24
- SourceGroup: always 0
- SourceEntry: spell id of aura which triggers the proc
- ConditionTarget:
* 0 - Actor
* 1 - ActionTarget