libgdx/libgdx — pull request #160 by xoppa (2012-12-20 20:30:43+00:00)
Title: Bullet, Add SoftBody support, RayPickRagdollTest and some minor changes

- Allow transferring ownership for btCollisionObject, required when an object is created in C++ but the responsability for deleting is in java.
- Manage meshes in the tests so they can properly be disposed
- Add RayPickRagdollTest, simple test showing a combination of constraints.
- Include the sofbody sources.
- Add helper methods to translate vertices between softbody and mesh.
- Add SoftBodyTest.

I'm very curious about the performance of the bullet extension in general on various devices. If possible some performance feedback would be appreciated, so I can check if futher investigating optimisation is required.