residualvm/residualvm — pull request #696 by YakBizzarro (2012-12-19 22:34:07+00:00)
Title: Fix issue #688

Fix bug #688 "GRIM: If Charlie removes sheet while in inventory, Manny gets stuck" - ly.lua.patchr
The function ly.charlie_get_up_timer checks if the game is playing a cutscene,
before launching the scene when Charlie removes the sheet, but it doesn't check if
the inventory is open. This patch adds another check (with inInventorySet()) and waits
the close of the inventory before starting the cutscene.