VanillaDev/Vanilla — pull request #429 by Meiun (2012-12-19 22:52:44+00:00)
Title: gl didnt like my quads; triangulated and fixed.

clockwise quads were being rendered as if they were made of one
clockwise and one counter clockwise tri.
didn't notice this on main machine, but was apparent on another machine.

Signed-off-by: Hung-Lin