AnalyticalGraphicsInc/cesium — pull request #400 by bagnell (2012-12-19 00:39:47+00:00)
Title: Constrained z-axis

This only adds the constrained z axis by default. It turns out that tilting the camera is not that bad. I remember it being way worse. The only problem I could see is that for global views the mouse is not exactly one-to-one to the point picked on the surface.

If anyone has a strong opinion about having an unconstrained camera by default in the viewer, finds some flaw that I'm missing or wants to see the constrained axis removed on tilt, let me know.

This is for #396. See the issue for a link to the discussion.