OpenDUNE/OpenDUNE — pull request #156 by wangds (2012-12-17 12:41:02+00:00)
Title: -Fix (#126): convert unit fireDelay from uint8 to uint16.

As described in issue #126.

Unit's fireDelay is converted from uint8 to uint16, but saved as a uint8 for compatability with the original game. Also undoes a few earlier changes which no longer make sense.

Doesn't save the uint16 version of fireDelay just yet.