mono/MonoGame — pull request #1088 by slygamer (2012-12-17 14:31:17+00:00)
Title: Non-4x4 matrices now set correctly as shader constants

3x4, 4x3 and 3x3 matrices are not set correctly in EffectParameter.
The number of vectors used by an EffectParameter is now used to advance the offset.
Matrix transpose is now done in the assignment of the unrolled loop.