hrydgard/ppsspp — pull request #188 by unknownbrackets (2012-12-17 07:02:42+00:00)
Title: Messageboxes

This implements wait timeouts, fixes priority handling, and also tries to replicate the behavior and interaction with the data pointers. While they're reserved, I'm worried that a game might at the least follow them, and at the worst accidentally modify them.

-[Unknown]