cocos2d/cocos2d-x — pull request #1758 by minggo (2012-12-13 08:06:56+00:00)
Title: issue #1613: prevent removing OpeGL context and not reloading resources

Not invoking GLSurfaceView.onPause() can keep OpenGL context when going to background. A developer said that this approach takes effect since Android 2.2.

Please comment reloading resources codes in main.cpp as the PR did.