TrinityCore/TrinityCore — pull request #8620 by gygias (2012-12-10 09:13:26+00:00)
Title: worldserver crashed after .level 100

Small change to idiot (me) proof the .level command, and keep worldserver alive.

Since there seem to be several different range limitations at play (mysql, dbc, client), and opening the character panel at level 101 crashes my 4.3.4 client, it seemed best to put this into the command validation code instead of a spot fix at the crash point. I'm guessing out of the box we're well protected from "organically" leveling beyond MAX_LEVEL.

Special 3rd-time's-a-charm-learn-how-to-squash edition!