DmitryBaranovskiy/raphael — pull request #647 by GlacialBoy (2012-12-09 16:18:37+00:00)
Title: Gradient for object under transformation

Gradient position contained in "vector" are percentage about the bounding box , because they'are calculated with cos/sin and x,y are bound by 1.
In this case it's necessary using gradientUnits:"objectBoundingBox" and not apply transformation