sk89q/worldedit — pull request #222 by falkreon (2012-12-06 16:12:19+00:00)
Title: Operations redux - operationized removenear and cyl

* Changed Removenear and cyl to use Operation+Region
* Reduced a bunch of code duplication in MakeCuboidWalls and MakeCuboidFaces to make it easier to switch those over later.
* Added a findFreePosition after dropping a cylinder on top of a player - doesn't work, but I suspect the problem is in findFreePosition itself (such as //ascend occasionally doing nothing). Anyhow, it's consistent with other generation commands now.