Ae-2222/pioneer — pull request #2 by skapusniak (2012-11-29 18:15:51+00:00)
Title: Initialise the state vector from the seed rather than random memory 

XorshiftRand::GenerateStates manipulates the state array, however the calling code was not populating that array, only the array passed as a parameter, so the state vector initialised with junk rather than the seed.

This caused sector definitions to be unstable, and thus crashes when calculating Faction distances when selecting a starting point.

Also merges master.