cocos2d/cocos2d-x — pull request #1677 by chenium (2012-11-29 23:05:16+00:00)
Title: Fix for CCRenderTexture on Android sleep/resume

When an android app goes into the background, all gl context is lost, including any frame buffer objects that are required for rendering to a texture. When the android app returns to focus, a new FBO is generated for each render texture allowing rendering to the texture to continue.