Fluorohydride/ygopro — pull request #348 by pajousek (2012-11-24 15:30:40+00:00)
Title: Starlight Road now negates activations instead of effects

As per latest text (GLD5-EN052), Starlight Road should negate activations, not effects of cards.

"When a card or effect is activated that destroys 2 or more cards you control: Negate the activation, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck."

This makes a major difference in a case when Starlight Road is Chain Link 2 -- since CL1 has negated activation, the last thing that happens on the field is that Summon and you can Torrential Tribute/Bottomless Traphole that summoned Stardust.