SupSuper/OpenXcom — pull request #212 by karvanit (2012-11-23 09:41:47+00:00)
Title: Exception proofing of load() member functions.

Using std::auto_ptr<> avoids leaking memory from damaged save files.
Bonus: Fixed warnings from Transfer::load().

I know the game comes crashing down on a failed load *now*, but this ensures that if we change this behaviour we won't leak memory!