open2jamorg/open2jam — pull request #33 by chaosfox (2012-11-20 19:12:00+00:00)
Title: fix for GL_LINEAR

Some time ago we disabled the GL_LINEAR because it was and changed it to GL_NEAREST because it was full of drawing artifacts(black lines, etc) that made the scaling look ugly but it worked.

Then a little after that @mrcdk added the "bilinear" option that made GL_LINEAR work but using frame buffer objects - not the best solution because it draws once off screen and then back to the screen.

Now I found a way to fix the GL_LINEAR but I would like it to be tested by everyone first to see if its working ok before merging.

Look for drawing artifacts or anything else that could be off. Also remember to use a resolution bigger than 800x600 because thats when GL_LINEAR is used.