GarageGames/Torque3D — pull request #148 by eightyeight (2012-11-20 06:52:33+00:00)
Title: Prevented looking up incorrect object handles

Previously, `dAtoi` would be called on arbitrary strings, which resulted in weird things like `"7.2 3 4.529"` being cast to `7`. Now, `Sim::findObject` checks that object handles (strings starting with a digit) actually only contain digits and slashes.