celeron55/minetest — pull request #291 by dannydark (2012-11-19 04:58:59+00:00)
Title: Fix fullscreen not working

When fullscreen mode is enabled it uses the screenW and screenH values as the screen resolution resulting in non-windowed 800x600 game screen. (screenshot: http://ompldr.org/vZ2QyZg).

This code detects what the screen resolution is and uses that as the size values in stead (if fullscreen mode is enabled), not sure why this hasn't already been noticed by other people unless its just an issue with windows 8, on my linux system I tend to just F11 so don't really know if this bug happens on that too.