libgdx/libgdx — pull request #116 by acoppes (2012-11-15 19:50:21+00:00)
Title: Changed scene2d List to use BitmapFontCache

Just in idea to improve List draw time since it reuses already calculated BitmapFontCache instances instead of recalculating each time the text using font.draw(). It was only tested a bit so I suggest a double check before considering it for merging.