cpw/FML — pull request #131 by AbrarSyed (2012-11-11 20:34:04+00:00)
Title: add an EntityPlayer arg for ConnectionClosed

I need to know a few things about a player when they disconnect. so I made this small change to the IConnectionHandler and Network registry for this to work.

I understand that this may/will break lots of mods... but I don't see any other way of doing it that will not break anything.