Bertram25/ValyriaTear — pull request #32 by rootslinux (2012-11-12 07:00:26+00:00)
Title: Battles no longer pause when the player is selecting a command

There was an existing battle type called "SEMI_ACTIVE" which I renamed to "WAIT_COMMAND". What this type does is pause the battle action whenever any character has reached the command state (where they are ready to begin warming up to execute an action, but no action has been selected yet). This is now the default battle type and replaces the "wait" type (which always paused the action whenever the player was entering a command).

Although the semi active (now wait command) type was already present in the game, it did not function correctly. This commit includes fixes to get that expected behavior.