x3dom/x3dom — pull request #128 by sbenchaa (2012-11-03 22:17:59+00:00)
Title: Passing a MFFloat type into uniform

Hi the x3dom team!

I've added a new capability, absent until now.
Indeed, I observe it isn't possible to send a float array whereas it's possible natively with "uniform1fv".
I followed the OpenGL specification and I worked above. The modification is exclusively centred around the gl.FLOAT case.