zinnschlag/openmw — pull request #419 by emoose (2012-11-03 16:46:54+00:00)
Title: Fix for Bug #437: Stop animations when paused and capitalized tooltips

I've added code to engine.cpp to check if we're in gui mode or not before calling World->update(), this seems to work for NPC death animations and light animations, not sure about texture ones though but my code in the interior-doors branch in World->update() which rotates the doors works fine with this fix too.
I also added a line to ToolTips->createToolTip to capitalize the first letter of the tooltip caption, this is kind of a hacky way to do it but I don't think it would affect the game (other than fixing items with no capitalization)