clintbellanger/flare-engine — pull request #205 by dorkster (2012-11-02 15:13:36+00:00)
Title: Finish implementing HP/MP over time effects

Removed buff_restore_hp and buff_restore_mp.
Potions should now use HP/MP over time effects.

For example, an instant potion uses:
`effect_duration=1` and `effect_magnitude=25`
but to heal the same amount over time, we use:
`effect_duration=750` (25 seconds) and `effect_magnitude=1`

Also, effect magnitude is now used for shield HP