zombiepaladin/DungeonCrawler — pull request #17 by matthewmchaney (2012-10-31 16:23:17+00:00)
Title: Lots of changes, though the summary is that wall collisions are working.

-Fixed a tmx uploader bug so it loads the object properties correctly.
-Changed clamping to clamp anything that goes off screen
-Updated TestDungeon3 to fit the walls/door into the standards for the level loader
-Created the collision functions for colliding with doors/walls.
-Made a WallFactory and changed the DoorFactory
-Changed the AggregateFactory to spawn characters outside of the wall

Haven't made a WallComponent yet, not sure if it is necessary.

(I'm getting a glitch with the replacement for the dictionary where it looks up a bad index for an element that it contains)