tks2103/Snobros — pull request #6 by cjab (2012-10-29 03:28:15+00:00)
Title: Player velocity

Hey there,

So I changed things a bit by adding velocity to `MovableEntity`. This way we can easily set an entity in motion by updating the velocity and all the update method (`updateWithElapsedTime`) has to worry about is looking at the current velocity and interpolating.

I also read through the Google Objective-C style guide and did my best to refactor everything to match the coding style described there.