GmodStarfall/Starfall — pull request #135 by Person8880 (2012-10-27 16:03:36+00:00)
Title: Fixed a lot of things for GMod 13

Converted datastream to net and fixed the tool names and descriptions for the new language format. Also fixed a lot of small bugs. For some reason, GitHub thinks I've changed the entire render, holograms, builtins and ents files.

All I've done for render and builtins is add _R as a local. For holograms I've added an IsValid() check to the hologram's wrapping function. For the shared ents I've changed ValidEntity() to also check if ent.IsValid is defined. Finally for the server ents I've changed SetAngle to SetAngles and fixed ent:owner() to check the GLua ent and not the Starfall wrapped ent.