haskell-opengl/OpenGLRaw — pull request #12 by ozelis (2012-10-21 16:33:09+00:00)
Title: nv_path_rendering

Added https://www.opengl.org/registry/specs/NV/path_rendering.txt bindings to Graphics.Rendering.OpenGL.Raw.NV.PathRendering. I've been working through examples from http://developer.download.nvidia.com/assets/gamedev/files/NVprSDK.zip and so far everything works as intended.