fluffyfreak/GLSLPlanet — pull request #2 by fluffyfreak (2012-10-20 15:43:00+00:00)
Title: Cpp heightmap shader

Introduced a CPP based heightmap shader which is a direct port of the GLSL version using the GLM library to handle the maths and OpenGL-ness.

Tested it a found the same issues, traced that to sampling mode of the heightmap texture and switched it from GL_LINEAR to GL_NEAREST.