dbarella/CS361-Space-Archery-Rough — pull request #4 by Astaffor (2012-10-16 23:59:32+00:00)
Title: Add Repulsor.cs

Added the Repulsor script.

It's super simple right now - any instantiating of boundary repulsors ought to be done on level loading, with parameters determined by the camera. The repulsor gameObject should be a simple trigger, with the "forward" (z) axis pointing in the direction of the desired push.

This is my first time making a pull request - let me know if it's actually as it's supposed to be.