mono/MonoGame — pull request #868 by liortal53 (2012-10-14 19:01:57+00:00)
Title: SoundEffectInstance.State property getter returns a value in all #if conditionals

In an attempt to fix the PSMobile project, this is a first fix.

The problem is that this property did not return a value in all different #if conditional branches (namely - in the last #elif, which PSMobile falls under since it is not Android or WinRT).

The fix is to simply return the private soundState field, as was before (i guess it was accidentally removed? )