Beeblerox/HaxeFlixel — pull request #131 by crazysam (2012-10-14 07:12:23+00:00)
Title: Inline optimizations and features

Incoming changes:

* Removed unnecessary casts in FlxGame.
* I added a plugin to load OGMO level files.
* Added ability to pause animation on FlxSprites.
* Simplified animation callback in FlxSprite (so we don't have to go #if cpp use Int vs UInt, they're all Ints under the hood anyways).
* Set default animation speed in FlxSprite to 30, because animations that play at 0 frames per second make no sense.
* Added offset to camera.follow() function, to allow the user to manipulate the deadzone of the camera (this isn't well developed, will might need to refactor it).

Let's keep this ALIVE!