wiremod/wire — pull request #40 by RevoluPowered (2012-10-13 04:45:50+00:00)
Title: Base Entity Overlay Enhancements and Constant Value Fix for old dupes.

Base Entity Overlay:
- I've updated most entities that required the changes.
- Its faster
- Its simpler to use.
- Just entity:SetOverlayText( text) and it will do the rest.
- No more messing around with beam net vars when using the overlay.