chandlerprall/Physijs — pull request #46 by tapio (2012-10-08 10:16:27+00:00)
Title: Added Physijs.CapsuleMesh.

My use case: Using a sphere as a player character body makes it either too wide or too short in height. On the other hand, a cylinder can't climb over small obstacles due to the hard corner in the bottom. Capsule solves both problems.

PS. Congrats on your architecture - made adding this a trivial task.