phoboslab/Ejecta — pull request #15 by Tharit (2012-10-03 20:34:26+00:00)
Title: Text rendering

I've fixed a small bug that kept newly generated glyphs from appearing in the first frame.

And I've cleaned up & restructured the algorithm so that new glyphs are generated in batches (e.g. all new glyphs in a string are added at the same time) - improves loading speed in my test cases by around ~300%.

.. and I really begin to hate the word `glyph`. For some reason I misspell it almost every time. Fortunately I'm done for now.