clintbellanger/flare-game — pull request #21 by igorko (2012-09-26 11:21:21+00:00)
Title: Tiled maps cleanup

Fixed txt maps syntax to be compatible with Flare maps, exported from Tiled. All txt maps were exported from tmx maps, excluding bugs, introduced by exporter. That are:
* enemy position is exported with tile size 1,1
* some layer names were mixed up
* mapmods (or any properties with similar name) should be written in one line
* maybe I miss something

Some bugs can be caused by exporter, and some should be cause by importer (the way how we generated tmx and then updated txt from tmx)
These notes are mainly for @stefanbeller, if he wants to improve Tiled support, though I guess improving exporter is more important, then importer.
To fix these bugs and make txt generation 100% correct we should correct tmx files (manually) and fixup a little exporter.(or fix importer and generate correct tmx files, but this is more hackish way. Also there is no such a big amount of bugs currently in tmx files)