libgdx/libgdx — pull request #39 by Regiden (2012-09-23 14:36:04+00:00)
Title: Methods got get all file names in the AssetManager and to get all dependencies a asset might have

I've added 2 methods to retrieve the keys of all loaded assets and to get all dependencies they might have. This makes it easier to debug and to analyze assets.

I still have once concern since the method `toArray()`creates a new Array every time you get the keys. I don't think a developer will call this every frame. A solution would be to use the `iterator` the `Keys`class already is.