everial/en — pull request #8 by feena (2012-09-23 06:30:09+00:00)
Title: Change Final Burn to be affected by mr

I wonder why Final Burn is not affected by magic resistance here. According to both l1j-hack and the China Live test, Final Burn is affected by MR.

From l1j-hack
http://l1j.jp/projects/l1j/repository/entry/trunk/src/jp/l1j/server/model/L1Magic.java

// MRに依存しない魔法ダメージ計算処理 -> The Damage Calculation for Magic not affected by MR

private int calcExceptionMagicDamage(int skillId, int dmg)

Final Burn is not included in the calcExceptionMagicDamage method.

From Chinese Live test,
http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Ftiantang.52pk.com%2Fshtml%2F20090531%2F509944.shtml&act=url

However, the translation is quite hard to understand, it's best to ask someone who can read Mandarin to do the translation.

Basically the article states if the target has >=100mr the damage of Final Burn is halved, if the target also has i2h in addition to >=100mr, the damage becomes 1/4.