clintbellanger/flare-engine — pull request #10 by stefanbeller (2012-09-20 22:49:27+00:00)
Title: Speedup map loading times.

* The animation class has been refactored to be more easily usable.
* The files to be loaded at map loading are cached in memory now, so one file gets parsed only once
per mapload.

We still have some more chances to be faster: check if we can cache data from the old map to the newly loaded map, as usually the enemies do not completely change between two adjacent maps.