mono/MonoGame — pull request #766 by tomspilman (2012-09-13 05:02:08+00:00)
Title: GL DrawPrimXXX() Optimization (PLEASE TEST!)

This pull request converts the GraphicsDevice.DrawUserXXX() methods to render directly from pinned index and vertex arrays.

This optimization is based on [feedback from the Infinite Flight team](https://github.com/mono/MonoGame/pull/761#issuecomment-8482636) and reports of [performance problems with SpriteBatch](https://github.com/mono/MonoGame/issues/765).

Please test it and let me know how it performs compared to Develop3D.