AnalyticalGraphicsInc/cesium — pull request #223 by bagnell (2012-09-07 23:34:02+00:00)
Title: Culling issue part 1

The culling volume should use the camera position and orientation in world space. Looks like I introduced this when adding the culling volume. You can test it with the Camera Reference Frames Sandcastle example. This fixes part of issue #209.

Also, the central body was using the model-view matrix of the uniform state instead of the view matrix. I fixed that which addresses issue #117. @mramato This also fixes the problem in the viewerCamera branch where you were seeing parts of the central body orbiting with a satellite.