SeeD419/FoundDiamonds — pull request #6 by snoepje0 (2012-09-07 01:55:19+00:00)
Title: Trap Refactoring

This is my current version of my trap refactor. I tested it, and it should work. Added 2 new commands, /fd trap menu, and /fd trap remove. the menu shows a list of the trap objects, the remove command can remove them. The remove command needs 1 parameter, the id of the trap, which can be read from the menu. Also, new permission nodes added. fd.trap.remove.self and fd.trap.remove.all. First one is to remove only your own traps (handy for mods) second one is to see and remove all traps (for admins). Check the source for annotations about everything.
You can send your questions to my email :)