Gankro/Jterniabound — pull request #34 by LtSquigs (2012-09-03 18:30:40+00:00)
Title: Fixing serialization issues

This pull request addressed the problems pointed out in issue #20

1. The following attribute of a character is now correctly serialized, so now following is correctly saved and loaded.

2. Complex frameInterval's are now correctly serialized.
3. The serialize function is now simply passed the Sburb object to reduce its parameter complexity.

The Sburb.curAction problem is easily avoidable by checking to see if there are any current actions before saving, and refusing to save if so (and disabling whatever methods are available for saving when curAction is non-empty). I'm not sure what you mean by a 'soft' parameter (a soft save? one that gets put into a queue to save after the curAction is empty?)