libgdx/libgdx — pull request #26 by pferreir (2012-09-01 11:16:07+00:00)
Title: Refactored OgreXmlLoader and SubMesh

The current loader does not support shared geometry and requires a skeleton file to be loaded at all times. I changed it so that a StillModel is returned in case there is no skeleton. In order to do that I need to do move some things around. I think I managed to improve a bit the overall structure of the SubMesh classes, but my Java is a bit rusty, so beware of possible consequences.
I fixed as well a small path in SkeletonModelViewer.

Feel free to change whatever you think is not OK. Otherwise, let me know and I can rework it a bit in order to better fit the project philosophy.