kyleconroy/hawkthorne-journey — pull request #168 by campadrenalin (2012-09-01 08:05:56+00:00)
Title: Added hills with gradient, trimmed for efficient rendering, in Village Forest

This is just one commit, but it adds those beautiful fading hills you can see in the actual episode. This makes the parts that are visible in DEP as canonically accurate as they'll ever be, and just really looks nice. Also, turns out Tiled totally supports semitransparency, which is how I was able to squeeze all the gradient stuff into one overlay layer.

The mountains kinda go beyond what you can see in places, but that's just because I'm trying to be forward-compatible with parallax. To make up for the render speed hit, I deleted any fade blocks that would have been over empty sky, under the assumption I can put the fade layer at the same parallax depth as the underlying hills.