AnalyticalGraphicsInc/cesium — pull request #180 by bagnell (2012-08-28 00:24:48+00:00)
Title: Improve material shader generation.

Make materials generate the same shader code with the same fabric by using a counter when modifying uniforms and function names instead of a GUID. This will increase shader cache hits. Issue #166 is an example where the sensor shader will be compiled once instead of for each sensor.