ThrowTheSwitch/Unity — pull request #6 by panx (2012-08-27 04:50:55+00:00)
Title: Add test cases in testunity.c

The added test cases are for the following testing macros:
1. TEST_ASSERT_EQUAL_INT32(expected, actual) with correct input
2. TEST_ASSERT_EQUAL_INT64(expected, actual) with correct and wrong inputs
3. TEST_ASSERT_EQUAL_UINT32(expected, actual) with correct input
4. TEST_ASSERT_EQUAL_UINT64(expected, actual) with correct and wrong inputs
5. TEST_ASSERT_BITS_HIGH(mask, actual) with wrong input
6. TEST_ASSERT_BITS_LOW(mask, actual) with wrong input
7. TEST_ASSERT_BIT_HIGH(bit, actual) with wrong input
8. TEST_ASSERT_BIT_LOW(bit, actual) with wrong input
9. TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) with correct and wrong inputs
10. TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) with correct and wrong inputs
11. TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) with correct and wrong inputs
12. TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) with correct and wrong inputs
13. TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) with correct and wrong inputs
14. TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) with correct and wrong inputs