GradientStudios/bump.js — pull request #73 by mzgoddard (2012-08-24 18:51:52+00:00)
Title: SphereBoxCollisionAlgorithm

- port recent SphereBoxCollisionAlgorithm (Bullet C++ r2546)
- use SphereBoxCollisionAlgorithm in DefaultCollisionConfiguration
- fix SphereBoxCollisionAlgorithm's erroneous handling of swapped bodies.
SphereBoxCollisionAlgorithm doesn't "report" this to PersistentManifold which then treats swapped bodies as if they weren't.