mono/MonoGame — pull request #680 by slygamer (2012-08-17 07:49:40+00:00)
Title: Fixed crash bug for GraphicsDevice.SetVertexBuffer(null) in Windows 8.

Added some BlendWeights and BlendIndices support to VertexElement.cs for Windows 8.
Added x86, x64 and ARM platform configurations to Windows 8 project. Xbox LIVE for Windows 8 can not use Any CPU.
Fixed several long-standing compiler warnings.