MinecraftForge/MinecraftForge — pull request #120 by Draake (2012-08-15 22:14:13+00:00)
Title: Added additional sound events... (again)

So apparently my last description of "Added additional sound events to allow manipulation of a sound source at its creation" wasn't concise enough.

The current sound events pass everything except a unique string which paulscode.sound.SoundSystem dubs the "source name". This string is needed in order to manipulate any of the sound source attributes (ie, looping, temporary, etc) directly through the SoundSystem instance.

These changes add additional sound events that pass on this currently unavailable (and useful) information.