mono/MonoGame — pull request #671 by dellis1972 (2012-08-14 08:08:46+00:00)
Title: Fixes to GL.DepthRange and GLClearDepth for OpenGL 2.0 plus Lidgren changes

Added changes to the calls to GL.DepthRange and GL.ClearDepth as the Openg 2.0 versions do not support float parameters. Needs checking on iOS, Mac and Linux

Abstracted out the Dependency on System.Net.Sockets.Socket into a new PlatformSocket which can be tweaked to support the underlying patform. Currently Windows/Andoroid/iOs/Max and linux all use the same class. This is so we can implement a specific PlatformSocket class for Windows 8 or Windows Phone.