libgdx/libgdx — pull request #8 by tmclif (2012-08-12 06:58:17+00:00)
Title: Fix OgreXmlLoader joint Rotations

Joint rotations were not loading correctly if x component of rotation is not zero.
This change now applies the correct rotation.
Also removes the multiplication of the joint pose by the bind pose. ( This looks like it was added to solve this problem, but is not apply the joint rotation correctly.)