GradientStudios/bump.js — pull request #63 by mzgoddard (2012-08-10 19:50:57+00:00)
Title: raycast mempool and cache

Memory Pool and Cache work in CollisionWorld, Dbvt, QuantizedBVH, and GjkEpa2.

GjkEpa2 just stores a file copy of an EPA object.

QuantizedBVH caches ArrayViews on the given buffer argument.

CollisionWorld and Dbvt have new (or use old) Memory Pools for Vector3, Transform, and LocalAddrInfo2.