clintbellanger/flare — pull request #757 by dorkster (2012-08-10 15:08:33+00:00)
Title: Add engine variables for absorb/resist/block/avoidance caps

For #752. With this, I was able to remove the hardcoded minimum of 1 damage, so that should help Polymorphable. I couldn't come up with a name for the engine config file to hold these variables, so I just put them in engine/misc.txt.

Also, all instances of 'attunement' have been changed to 'vulnerable' for clarity.