sk89q/worldedit — pull request #202 by zhuowei (2012-07-30 04:57:16+00:00)
Title: Various Spout fixes

- use the Minecraft ID instead of the Spout ID, as the two no longer seems to match
- switched to VanillaMaterials from MaterialRegistry for the same reason
- use the block coordinates from a Point to fix blocks' coordinates being off by 1
- added a very rudimentary implementation of the tree generator; only standard small trees are generated
- fixed some variables' names beginning with bukkit instead of spout