clintbellanger/flare — pull request #688 by stefanbeller (2012-07-28 22:19:33+00:00)
Title: Adding a 'class'  attribute to items.

Adding a 'class' attribute to items.
The class attribute is optional and describes which logical 'class' an item belongs to, e.g. 'goblindrop','magicstuff' would describe the class.

This introduces the abstraction of the items as discussed in #263.
As of now you could specify the drop of enemies by the loot type animation, now you can use the logical class.